Scores 0.3.0

Scores are used to determine the progress of a player in various aspects of the game. Players can also compete against each other for the high scores.

Total Scores

This score is determined by three of the six individual scores plus the number of citizens Icon citizen.gif in your towns, plus the total gold Gold small.gif spent on cargo ships (without considering any cost reduction from the Temple of Hermes).

  • each Icon citizen.gif: 1 point
  • every 100 Gold small.gif spent on Cargo Ships: 1 point
  • sum of other scores: Master Builder score + Scientists score multiplied by 6 + the Generals score

math

Master Builder

This score is determined by the amount of resources spent on all your buildings. This formula does not take into consideration the cost reduction of the researches Pulley, Geometry, Spirit Level and Economic Future.

  • each Wood small.gif: 0.01 point
  • each Marble small.gif: 0.01 point
  • each Crystal small.gif: 0.01 point
  • each Wine small.gif: 0.01 point
For example, Academy level 5 (total of 382Wood small.gif, 225Crystal small.gif) + Trading Port level 1 (total of 60Wood small.gif) gives math Master Builder points.

Buildings levels

This score is determined by the total levels of all buildings in all your towns.

  • each level – 1 point

Scientists

Not sure if the formula isn’t modified

This score is determined by the number of Research points (Research small.gif) spent on completed researches.

  • each Research small.gif: 0.01 point
For example, Deck Weapons (?Research small.gif) + Conservation (?Research small.gif) = ? Research small.gif = math = ? scientists points.

Levels of research

This score is determined by the number of completed researches.

  • each completed research: 4 points

Generals score

This score is determined entirely by the amount of resources spent on each military unit or war ship that are currently active. Units disbanded or perished in battle do not count.

  • each Wood small.gif: 0.02 point
  • each Marble small.gif: 0.02 point
  • each Wine small.gif: 0.02 point
  • each Crystal small.gif: 0.02 point
  • each Sulphur small.gif: 0.02 point
For example, a swordsman costs 28Wood small.gif and 32Sulphur small.gif, so each swordsman gives math Generals points.

Gold score

This score is determined by the amount of gold (Gold small.gif) possessed by the player.

  • each Gold small.gif available: 1 point
  • each Gold small.gif reserved at the Trading Post: 1 point